Been where? Done what?

 

Orwell

Genre: Privacy Invasion Thriller
Publisher: Surprise Attack
Platforms: PC (Windows)
State: Production
Release: Late 2016

Big Brother has arrived – and it’s you. Investigate the lives of citizens to find those responsible for a series of terror attacks. Information from the internet, personal communications and private files are all accessible to you. But, be warned, the information you supply will have consequences…

Orwell is a new governmental security program that has the power to survey the online presence of every person in The Nation. It can monitor all personal communications and access any computer. To preserve the privacy of citizens, human researchers examine the data Orwell finds and decide which pieces of information should be passed on to the security forces, and which should be rejected.

Selected from thousands of candidates, you are Orwell’s first human researcher. And when a terror attack rocks the Nation’s capital city of Bonton, Orwell, and you, are immediately put to the test. Starting with a single person of interest, you’ll help the security forces build out and profile a network of potential culprits.

But are these people really terrorists? What does the information you reveal to Orwell say about them? What if you find out things about them that not even their loved ones know? What is the real price of maintaining the security that the Nation is yearning for?

Visit the project page: http://www.orwellgame.com
Steam store: http://store.steampowered.com/app/491950/

The project won the following awards or nominations:

Creative Gaming Award 2015 Nominee - Most Innovative Newcomer Game

Creative Gaming Award 2015 Nominee – Most Innovative Newcomer Game

 

Previous projects

Yes. There was a life before Osmotic. Here are some of its leftovers.

 

Scherbenwerk – Bruchteil einer Ewigkeit

scherbenwerk_coverGenre: Adventure
Platforms: PC / Windows
State: Student Project Prototype
Team: Michael Kluge, Clemens Kügler, Marc Victorin, Vanessa Zeeb, Mathias Fischer

Screenshot_Scherbenwerk3Scherbenwerk tells the story of Kester Featherstone, a young boy, who is buried deep in thought. One day, in an attempt to escape from his father, he climbs the tower in the center of the city of Rubicon’s Deep, only to find a miniature of the city on top of it. Accidentially he lets it slip – it shatters. And as it breaks and shards scatter everywhere, time comes (almost) to a stop.

Screenshot_Scherbenwerk2Now Kester must undertake a journey to find and ultimaltely re-unite all missing pieces and mend time itself. With the parts of the minature that he’s already found he is able to rotate the concentric circles the whole city consists of as well as the time flow.

The game is an adventure game, realized fully in 3D whereas the props are flat and cardbord-like. The town’s circles can be rotated to create new ways and enter or leave the world of the Sterlings, a race of mysterious beings that inhabit the slowed down world.

Screenshot_Scherbenwerk4Scherbenwerk was realized during the master studies of Michael, where he was the Lead Programmer for the project. After its completion as a vertical prototype it won the German Computer Games Award for the Best Newcomer Concept.

 

 

Visit the project page: http://scherbenwerk.wordpress.com

 

GroundPlay

Genre: Adventure, Puzzle, Platformer
Platforms: PC / Windows
State: Student Project Prototype
Team: Melanie Taylor, Daniel Marx,
Susanne Helmhagen, Franziska Kerwien

Screenshot_GroundPlay4One night in your childhood your favorite toy Karlson, a violet cat, awakes to horrendous tremors shaking your child bed. Something appears to be beneath it! As a faithful guardian of your childish fantasy, Karlson takes heart and ventures deep down to where the monster hides…

Screenshot_GroundPlay3GroundPlay is a sidescrolling adventure. With simplistic controls and fantasy as a tool, Karlson may merge and become one with any toy. This way he is able to avert the monstrous intrusion with imagination.

Screenshot_GroundPlay2

This project was relalized as part of the master studies of Mel and Daniel from 2011 to 2013 and won the German Computer Games Award on 2013. You can download and play the game right from the project page.

Visit the project page: http://www.groundplay.de